For the complete documentation index, see llms.txt. This page is also available as Markdown.

✂️Creating with video editors

With video editing tools, you can take chroma keyed (i.e. green screen) footage and adapt it to work in an HLD by adding shadows and other effects like reflections. Use our custom templates for Adobe Premiere Pro or Adobe After Effects or follow our content guidelines to implement a workflow in your video editing tool of choice.

Templates

We've prepared a Motion Graphics Template for use in Adobe Premiere Pro, as well as a Project File for Adobe After Effects. This template provides a variety of options to easily import and adjust content for use in Hololuminescent Displays.

You can learn more about the templates here:

Adobe Premiere ProAdobe After Effects

You can also download the templates directly here:

Exporting

Exporting content for the HLD requires content to be rotated 90 degrees counterclockwise. We've created an EPR profile that automatically adjusts your export settings to properly account for the encoding profiles and adjustments necessary.

If you're exporting from a different software we don't have a template for please ensure the following:

  • Content MUST NOT exceed 2160 x 3840 resolution.

  • Content MUST be encoded in H265 (HEVC). Content not using H265 (HEVC) will not playback correctly.

  • Content MUST be rotated 90 degrees counterclockwise relative to the HLD display.

The browser-based HLD Author web app can convert your video to the correct settings for the selected playback target.

Previewing and exporting for HLD playback

Once you’ve exported your video, we recommend opening it in HLD Author.

HLD Author lets you:

  • Adjust framing, rotation, chroma key, and shadows

  • Preview your content on a simulated Hololuminescent Display

  • Export the correct MP4 for the included HLD Demo Media Player, BrightSign, or standard portrait-video playback

HLD Author can also create animated or depth-treated output from still images and render supported 3D media. It is the easiest way to confirm framing, depth, and orientation before deployment.

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